Siegedebug.exe
Copyright ©1999-2000 Digital Tome L.P. Texas USA
Portions Copyright ©1999-2000 Digital Tome, Inc. 
All Rights Reserved

32 = Size of 'MemoryStatus' record
53% memory in use
2147483647 Total Physical Memory in bytes
2147483647 Available Physical Memory in bytes
4294967295 Total Bytes of Paging File
4294967295 Available bytes in paging file
2147352576 User Bytes of Address space
2001477632 Available User bytes of address space

Windows 11 (Version 25H2, Betriebssystem-Build 26200.8655, 64-Bit-Edition)
Media Foundation available

 ===== End Of Header =====

09:39:53 00000000: Start Siege
09:39:53 00000000: ArtPath=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\ArtLib\Resources\
09:39:53 00000000: TilePath=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\ArtLib\Tiles\
09:39:53 00000000: SoundPath=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\ArtLib\Resources\Audio\
09:39:53 00000000: InterfacePath=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\Interface\
09:39:53 00000000: Set Bounds
09:39:53 00000000: Mode=DX
09:39:53 00000000: Read Settings
09:39:53 00000000: Item DB=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
09:39:53 00000000: XRef DB=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
09:39:53 00000000: Titles DB=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
09:39:53 00000000: MapPath=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\Maps\
09:39:53 00000000: DefaultTransition=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
09:39:53 00000000: Brightness=20
09:39:53 00000000: Create Globals
09:39:53 00000000: Sound enabled
09:39:53 00000000: Initializing sound
09:39:53 00000000: Creating sound object...
09:39:53 00000000: MP3 Init Succeeded
09:39:53 00000000: Music enabled
09:39:53 00000000: Initializing music
09:39:53 00000000: Creating music object...
09:39:54 00000000: Sound card available
09:39:54 00000000: Initializing event timer
09:39:54 00000000: PlotShadows enabled
09:39:54 00000000: Interval=30
09:39:54 00000000: UseLighting enabled
09:39:54 00000000: Start event timer
09:39:54 00000000: Initializing DX...
09:39:54 00000000: DX: Using Device driver: \\.\DISPLAY17
09:39:54 00000000: Creating map buffer
09:39:54 00000000: 1280 x 720
09:39:54 00000000: Map buffer created in VRAM
09:39:54 00000000: Creating work buffer
09:39:54 00000000: DX initialization complete
09:39:54 00000000: Using 565 Driver
09:39:54 00000000: Loading cursor
09:39:54 00000000: Initializing DFX...
09:39:54 00000000: Using 565 Driver
09:39:54 00000000: Loading resources...
09:39:54 00000000: Loading console...
09:39:54 00000000: Console load Complete
09:39:54 00000000: Loading interface...
09:39:54 00000000: Interface load Complete
09:39:54 00000000: Loading FireSpell cast effect...
09:39:54 00000000: Loading Frost cast effect...
09:39:54 00000000: Loading FrostCast cast effect...
09:39:54 00000000: Loading shockblu cast effect...
09:39:54 00000000: Loading shrapnelcast cast effect...
09:39:54 00000000: Loading chargespell4 cast effect...
09:39:54 00000000: Loading push cast effect...
09:39:54 00000000: Loading healcast cast effect...
09:39:54 00000000: Loading charge2 cast effect...
09:39:54 00000000: Loading summoncast cast effect...
09:39:54 00000000: Loading holdcast cast effect...
09:39:54 00000000: Loading lichcast cast effect...
09:39:54 00000000: Loading AuraSteelCast cast effect...
09:39:54 00000000: Loading ManaThiefCast cast effect...
09:39:54 00000000: Loading GreatHandCast cast effect...
09:39:54 00000000: Loading GreatWolfCast cast effect...
09:39:54 00000000: Loading ChargeSpell4 cast effect...
09:39:54 00000000: Loading WindShearCast cast effect...
09:39:54 00000000: Loading FireCast(LVL3) cast effect...
09:39:54 00000000: Loading Frost(LVL3) cast effect...
09:39:54 00000000: Loading ReflectCast cast effect...
09:39:54 00000000: Loading Flame resource...
09:39:54 00000000: Loading Frost resource...
09:39:54 00000000: Loading Shock resource...
09:39:54 00000000: Loading Shrapnel resource...
09:39:54 00000000: Loading Charge resource...
09:39:54 00000000: Loading Push resource...
09:39:54 00000000: Loading Heal resource...
09:39:54 00000000: Loading Protection from Fire resource...
09:39:54 00000000: Loading Protection from Cold resource...
09:39:54 00000000: Loading Protection from Lightning resource...
09:39:54 00000000: Loading Protection from Poison resource...
09:39:54 00000000: Loading Protection from Magic resource...
09:39:54 00000000: Loading Protection from All resource...
09:39:54 00000000: Loading Aura of Iron resource...
09:39:55 00000000: Loading Aura of Steel resource...
09:39:55 00000000: Loading Summon Rat resource...
09:39:55 00000000: Loading Summon Wolf resource...
09:39:55 00000000: Loading Summon Golem resource...
09:39:55 00000000: Loading Shadow resource...
09:39:55 00000000: Loading Hold resource...
09:39:55 00000000: Loading Firefly resource...
09:39:55 00000000: Loading Death Spell resource...
09:39:55 00000000: Loading Forget resource...
09:39:55 00000000: Loading Mana Thief resource...
09:39:55 00000000: Loading Great Hand resource...
09:39:55 00000000: Loading Great Wolf resource...
09:39:55 00000000: Loading Bloodlust resource...
09:39:55 00000000: Loading IceBlock resource...
09:39:55 00000000: Loading PoisonAura resource...
09:39:55 00000000: Loading Illusion resource...
09:39:55 00000000: Loading Flame Strike resource...
09:39:55 00000000: Loading Blizzard resource...
09:39:55 00000000: Loading Deflect resource...
09:39:55 00000000: Loading SummonReceive cast effect...
09:39:55 00000000: Loading MageGreenSpellcast1 cast effect...
09:39:55 00000000: Loading MageBlueSpellcast1 cast effect...
09:39:55 00000000: Loading MageRedSpellcast1 cast effect...
09:39:55 00000000: Loading MageOrangeSpellcast1 cast effect...
09:39:55 00000000: Loading MagePurpleSpellcast1 cast effect...
09:39:55 00000000: Loading MageYellowSpellcast1 cast effect...
09:39:55 00000000: Loading MithrasSpellcast1 cast effect...
09:39:55 00000000: Loading ProtectionReceive(Fire) cast effect...
09:39:55 00000000: Loading MageGreenReceive cast effect...
09:39:55 00000000: Loading MageBlueReceive cast effect...
09:39:55 00000000: Loading MageRedReceive cast effect...
09:39:55 00000000: Loading MageOrangeReceive cast effect...
09:39:55 00000000: Loading MagePurpleReceive cast effect...
09:39:55 00000000: Loading MageYellowReceive cast effect...
09:39:55 00000000: Loading MithrasSpellReceive cast effect...
09:39:55 00000000: Loading Glow cast effect...
09:39:55 00000000: Loading HeatProtectionRing cast effect...
09:39:55 00000000: Loading WindShearReceive cast effect...
09:39:55 00000000: Loading MagicProtectionReceive cast effect...
09:39:55 00000000: Loading Smoken cast effect...
09:39:55 00000000: Loading MagicProtectionHit cast effect...
09:39:55 00000000: Loading Frost(LVL3) cast effect...
09:39:55 00000000: Loading RotatingBladesCast cast effect...
09:39:55 00000000: Loading Mirror Image resource...
09:39:55 00000000: Loading Heal All resource...
09:39:55 00000000: Loading Blades resource...
09:39:55 00000000: Load complete
09:40:05 00000000: Loading saved game: Anfang der Stufe
09:40:05 00000000: Clearing spell resources
09:40:05 00000000: Clearing spell effect resources
09:40:05 00000000: -----------------------------------------------------
09:40:05 00000000: Init
09:40:05 00000000: Loading map...
09:40:05 00000000: Map File=C:\Programme\Siege of Avalon\Siege of Avalon Anthology\Maps\village12-4.lvl
09:40:05 00000000: Scene=Default Scene
09:40:05 00000000: Reading header block
09:40:05 00000000: Reading zone block
09:40:05 00000000:   MaxZone=2
09:40:05 00000000:   Count=0
09:40:05 00000000: Loading rect resources...
09:40:05 00000000: Reading resource list
09:40:05 00000000: RRList= DirtGrassHay\Grass5

09:40:05 00000000: Rect resources complete
09:40:05 00000000: Loading diamond resources...
09:40:05 00000000: Reading resource list
09:40:05 00000000: RRList= DirtGrassHay\DarkDirt10
DirtGrassHay\DarkDirt11
Wood\OldWood3
Wood\OldWood4

09:40:05 00000000: Diamond resources complete
09:40:05 00000000: Loading object resources...
09:40:05 00000000: Reading resource list
09:40:05 00000000: RRList= Editor\GridSpace
Editor\PathCorner
Editor\Speaker
SpriteObject\Character\Layered\Shaahoul\ahoul23
SpriteObject\Character\Layered\Shaahoul\ahoul25
SpriteObject\Character\Layered\Shaahoul\ahoul28
SpriteObject\Character\Layered\Shaahoul\shaman11
SpriteObject\Character\Layered\Shaahoul\shaman13
SpriteObject\Character\Layered\Shaahoul\shaman15
SpriteObject\Character\Layered\Shaahoul\shaman17
SpriteObject\Character\Layered\Shaahoul\shaman2
SpriteObject\Character\Layered\Shaahoul\shaman26
SpriteObject\Character\Layered\Shaahoul\shaman27
SpriteObject\Character\Layered\Shaahoul\shaman30
SpriteObject\Character\Layered\Shaahoul\shaman32
SpriteObject\Character\Layered\Shaahoul\shaman33
SpriteObject\Character\Layered\Shaahoul\shaman34
SpriteObject\Character\Layered\Shaahoul\shaman35
SpriteObject\Character\Layered\Shaahoul\shaman37
SpriteObject\Character\Layered\Shaahoul\shaman38
SpriteObject\Character\Layered\Shaahoul\shaman4
SpriteObject\Character\Layered\Shaahoul\shaman42
SpriteObject\Character\Layered\Shaahoul\shaman6
SpriteObject\Character\Layered\Shaahoul\shaman7
SpriteObject\Character\Layered\Shaahoul\shaman8
SpriteObject\Character\Layered\Shaahoul\shaman9
SpriteObject\Character\Layered\Undead\summonskeleton1
SpriteObject\Character\Layered\Undead\summonskeleton2
SpriteObject\Character\Monsters\Lizardman\RedLizardman
StaticObject\Buildings\BricksDamaged\LrgDamagedSE
StaticObject\Buildings\BricksDamaged\LrgDamagedSE10
StaticObject\Buildings\BricksDamaged\LrgDamagedSE2
StaticObject\Buildings\BricksDamaged\LrgDamagedSW
StaticObject\Buildings\BricksDamaged\LrgDamagedSW2
StaticObject\Buildings\BricksDamaged\LrgDamagedSW8
StaticObject\Buildings\Roofs\Ladder\LadderNE
StaticObject\Buildings\Roofs\Ladder\LadderNW
StaticObject\Buildings\Roofs\Ladder\LadderSE
StaticObject\Buildings\Roofs\Peak\WoodPeak1NW
StaticObject\Buildings\Roofs\Peak\WoodPeak1SE
StaticObject\Buildings\Roofs\Thatch\GrassA1MidNE
StaticObject\Buildings\Roofs\Thatch\GrassA1MidSW
StaticObject\Buildings\Roofs\Thatch\GrassAMidSW
StaticObject\Buildings\Roofs\Thatch\GrassCBurned2SE
StaticObject\Buildings\Roofs\Thatch\GrassCBurnedSE
StaticObject\Buildings\Roofs\Thatch\GrassCRoofSE
StaticObject\Buildings\Roofs\Thatch\GrassLG1RoofSW
StaticObject\Buildings\Roofs\Thatch\GrassLGBeamSE
StaticObject\Buildings\Roofs\Thatch\GrassLGRoofSE
StaticObject\Buildings\Roofs\Thatch\GrssBrn1MidSW
StaticObject\Buildings\Roofs\Thatch\GrssBrn2MidSW
StaticObject\Buildings\Roofs\Thatch\GrssBrn3MidNE
StaticObject\Buildings\Roofs\Thatch\GrssBrn4MidNE
StaticObject\Buildings\Roofs\Thatch\RoofBeams1SE
StaticObject\Buildings\Roofs\Thatch\RoofBeamsSE
StaticObject\Buildings\Roofs\Thatch\RoofBrnedBms1SE
StaticObject\Buildings\ScorchedCombo\BurnedLrgSW
StaticObject\Buildings\ScorchedCombo\LrgNNE
StaticObject\Buildings\ScorchedCombo\LrgNNW
StaticObject\Buildings\ScorchedCombo\LrgSW
StaticObject\Buildings\ScorchedStucco\BurnedLrgSE
StaticObject\Buildings\ScorchedStucco\LrgNE
StaticObject\Buildings\ScorchedStucco\LrgNW
StaticObject\Buildings\ScorchedStucco\LrgSW
StaticObject\Buildings\ScorchedVertical3\LrgNNE
StaticObject\Buildings\ScorchedVertical3\LrgNNW
StaticObject\Buildings\ScorchedVertical3\LrgSE
StaticObject\Buildings\StainCombo\LrgSE
StaticObject\Buildings\StainCombo\LrgSEArchway
StaticObject\Buildings\StainCombo\LrgSW
StaticObject\Buildings\StainStucco1\LrgSE
StaticObject\Buildings\StainStucco1\LrgSW
StaticObject\Buildings\StainStucco1\LrgSWArchway
StaticObject\Buildings\StainVertWood3\90CrnrSS
StaticObject\Buildings\StainVertWood3\LrgSW
StaticObject\Buildings\Tents\Nomad\NomadTent1
StaticObject\Buildings\Tents\Nomad\NomadTent2
StaticObject\Buildings\Tents\Nomad\NomadTent3
StaticObject\Buildings\Tents\Nomad\NomadTent5
StaticObject\Buildings\Tents\Nomad\NomadTent6
StaticObject\Buildings\Tents\Nomad\NomadTent7
StaticObject\Buildings\Tents\Nomad\NomadTent8
StaticObject\Buildings\Tents\Nomad\NomadTent9
StaticObject\Containers\Buckets\Basket1NE
StaticObject\Containers\Buckets\Basket1NN
StaticObject\Containers\Buckets\Basket1SE
StaticObject\Containers\Buckets\Basket1SS
StaticObject\Containers\Buckets\Basket1SW
StaticObject\Containers\Buckets\BasketNE
StaticObject\Containers\Buckets\BasketNN
StaticObject\Containers\Buckets\BasketSE
StaticObject\Containers\Buckets\BasketSS
StaticObject\Containers\Buckets\BasketSW
StaticObject\Containers\Buckets\Sml
StaticObject\Decoration\Rubble\WoodRubble1s
StaticObject\Decoration\Rubble\WoodRubble2s
StaticObject\Decoration\Rubble\WoodRubble3s
StaticObject\Furniture\AhoulCamp\AHoulChair2NW
StaticObject\Furniture\AhoulCamp\AHoulTable2EE
StaticObject\Furniture\AhoulCamp\AHoulTable2NE
StaticObject\Furniture\Beds\AhoulCotNE
StaticObject\Furniture\Beds\AhoulCotNW
StaticObject\Furniture\Beds\AhoulCotSE
StaticObject\Furniture\Beds\AhoulCotSW
StaticObject\Furniture\Beds\BedCovSEEE
StaticObject\Furniture\Beds\BedCovSS
StaticObject\Furniture\BrokenFurniture\BrokenBeds
StaticObject\Furniture\BrokenFurniture\BrokenPots
StaticObject\Furniture\BrokenFurniture\BrokenTables
StaticObject\Furniture\BrokenFurniture\BrokenWoods
StaticObject\Furniture\Kitchen\OvenOperatings
StaticObject\Furniture\Kitchen\PotPanSE
StaticObject\Furniture\StableItems\FenceFallSE
StaticObject\Furniture\StableItems\FenceFallSS
StaticObject\Furniture\StableItems\FenceFallSW
StaticObject\Furniture\StableItems\Fences1NE
StaticObject\Furniture\StableItems\Fences1NW
StaticObject\Furniture\StableItems\Fences1SE
StaticObject\Furniture\StableItems\Fences1SW
StaticObject\Furniture\StableItems\Fences2SW
StaticObject\Furniture\StableItems\Fences3NE
StaticObject\Furniture\StableItems\Fences3NW
StaticObject\Furniture\StableItems\Fences3SE
StaticObject\Furniture\StableItems\Fences3SW
StaticObject\Furniture\StableItems\Fences4NE
StaticObject\Furniture\StableItems\Fences4NW
StaticObject\Furniture\StableItems\Fences4SE
StaticObject\Furniture\StableItems\Fences4SW
StaticObject\Furniture\StableItems\Fences5NW
StaticObject\Furniture\StableItems\FencesNE
StaticObject\Furniture\StableItems\FencesNW
StaticObject\Furniture\StableItems\FencesSE
StaticObject\Furniture\StableItems\FencesSS
StaticObject\Furniture\StableItems\FencesSW
StaticObject\Furniture\StableItems\FencesWW
StaticObject\Furniture\StableItems\StableBeams
StaticObject\Furniture\StableItems\StableFence2s
StaticObject\Furniture\Tavern\FrontCounterOlds
StaticObject\Landscapes\Diggings\DigTool1NE
StaticObject\Landscapes\Diggings\DigTool1SE
StaticObject\Landscapes\Diggings\DigTool1SW
StaticObject\Landscapes\Diggings\DigTool2SE
StaticObject\Landscapes\Diggings\DigTool2SS
StaticObject\Landscapes\Diggings\DigTool2SW
StaticObject\Landscapes\Diggings\DigTool2UpSE
StaticObject\Landscapes\Diggings\DigTool2UpSS
StaticObject\Landscapes\Diggings\DigTool2UpSW
StaticObject\Landscapes\Diggings\DigToolUpNN
StaticObject\Landscapes\Diggings\DigToolUpSS
StaticObject\Landscapes\Diggings\DigToolUpSW
StaticObject\Landscapes\Diggings\PlanterNE
StaticObject\Landscapes\Diggings\PlanterSE
StaticObject\Landscapes\Diggings\PlanterSW
StaticObject\Landscapes\Diggings\PlanterUpSE
StaticObject\Landscapes\Diggings\PlanterUpSS
StaticObject\Landscapes\Diggings\PlanterUpSW
StaticObject\Landscapes\Diggings\PloughNE
StaticObject\Landscapes\Diggings\PloughNN
StaticObject\Landscapes\Diggings\PloughSW
StaticObject\Landscapes\Diggings\RakeNE
StaticObject\Landscapes\Diggings\RakeNW
StaticObject\Landscapes\Diggings\RakeSE
StaticObject\Landscapes\Diggings\RakeSW
StaticObject\Landscapes\Diggings\RakeUpSE
StaticObject\Landscapes\Diggings\RakeUpSW
StaticObject\Landscapes\GroundEffects\FarmWallNE01
StaticObject\Landscapes\GroundEffects\FarmWallNE02
StaticObject\Landscapes\GroundEffects\FarmWallNE03
StaticObject\Landscapes\GroundEffects\FarmWallNE04
StaticObject\Landscapes\GroundEffects\FarmWallNE05
StaticObject\Landscapes\GroundEffects\FarmWallNE06
StaticObject\Landscapes\GroundEffects\FarmWallNN01
StaticObject\Landscapes\GroundEffects\FarmWallNN02
StaticObject\Landscapes\GroundEffects\FarmWallNN03
StaticObject\Landscapes\GroundEffects\FarmWallNN04
StaticObject\Landscapes\GroundEffects\FarmWallNN05
StaticObject\Landscapes\GroundEffects\FarmWallNW01
StaticObject\Landscapes\GroundEffects\FarmWallNW02
StaticObject\Landscapes\GroundEffects\FarmWallNW03
StaticObject\Landscapes\GroundEffects\FarmWallNW04
StaticObject\Landscapes\GroundEffects\FarmWallNW05
StaticObject\Landscapes\GroundEffects\FarmWallNW06
StaticObject\Landscapes\GroundEffects\FarmWallWW01
StaticObject\Landscapes\GroundEffects\FarmWallWW02
StaticObject\Landscapes\GroundEffects\FarmWallWW03
StaticObject\Landscapes\GroundEffects\FarmWallWW04
StaticObject\Landscapes\GroundEffects\FarmWallWW05
StaticObject\Landscapes\GroundEffects\FoodRakNE2
StaticObject\Landscapes\GroundEffects\FoodRakNW1
StaticObject\Landscapes\GroundEffects\HayPileLGSE
StaticObject\Landscapes\GroundEffects\HayPileSE
StaticObject\Landscapes\GroundEffects\HayPileSMSE
StaticObject\Landscapes\GroundEffects\HayPileSMSW
StaticObject\Landscapes\GroundEffects\HayPileSS
StaticObject\Landscapes\GroundEffects\HayPileSW
StaticObject\Landscapes\GroundEffects\HaySE
StaticObject\Landscapes\GroundEffects\HaySS
StaticObject\Landscapes\GroundEffects\HaySW
StaticObject\Landscapes\GroundEffects\IrrigEE
StaticObject\Landscapes\GroundEffects\IrrigNE
StaticObject\Landscapes\GroundEffects\IrrigNN
StaticObject\Landscapes\GroundEffects\IrrigSE
StaticObject\Landscapes\GroundEffects\IrrigSS
StaticObject\Landscapes\GroundEffects\IrrigSW
StaticObject\Landscapes\GroundEffects\LatrineSE
StaticObject\Landscapes\GroundEffects\LatrineSS
StaticObject\Landscapes\GroundEffects\LatrineSW
StaticObject\Landscapes\GroundEffects\RackWalNE01
StaticObject\Landscapes\GroundEffects\RakAxNW4
StaticObject\Landscapes\GroundEffects\RakBrstplatNW3
StaticObject\Landscapes\GroundEffects\RakBrstplatNW5
StaticObject\Landscapes\GroundEffects\RakHelm2
StaticObject\Landscapes\GroundEffects\RakHelm3
StaticObject\Landscapes\GroundEffects\RakSPadsNE2
StaticObject\Landscapes\GroundEffects\RakSwdNE2
StaticObject\Landscapes\GroundEffects\Ravine1
StaticObject\Landscapes\GroundEffects\Ravine2
StaticObject\Landscapes\GroundEffects\RckRubl01
StaticObject\Landscapes\GroundEffects\RckRubl02
StaticObject\Landscapes\GroundEffects\RckRubl04
StaticObject\Landscapes\GroundEffects\RckRubl06
StaticObject\Landscapes\GroundEffects\RckRubl07
StaticObject\Landscapes\GroundEffects\RckRubl09
StaticObject\Landscapes\GroundEffects\RckRubl10
StaticObject\Landscapes\GroundEffects\WdPl01
StaticObject\Landscapes\GroundEffects\WdPl02
StaticObject\Landscapes\GroundEffects\WdPl03
StaticObject\Landscapes\GroundEffects\WdPl04
StaticObject\Landscapes\GroundEffects\WdPl05
StaticObject\Landscapes\GroundEffects\WdPl06
StaticObject\Landscapes\GroundEffects\WdPl07
StaticObject\Landscapes\GroundEffects\WdPl08
StaticObject\Landscapes\TreesBushes\Grass1amoeba1
StaticObject\Landscapes\TreesBushes\Grass1amoeba2
StaticObject\Landscapes\TreesBushes\Grass1amoeba3
StaticObject\Landscapes\TreesBushes\Grass1amoeba4
StaticObject\Landscapes\TreesBushes\Grass2a
StaticObject\Landscapes\TreesBushes\Grass2b
StaticObject\Landscapes\TreesBushes\Grass2c
StaticObject\Landscapes\TreesBushes\Grass3a
StaticObject\Landscapes\TreesBushes\Grass3b
StaticObject\Landscapes\TreesBushes\Grass3d
StaticObject\Landscapes\TreesBushes\SEGrass1
StaticObject\Landscapes\TreesBushes\SSGrass1
StaticObject\Landscapes\TreesBushes\SWGrass1
StaticObject\Landscapes\TreesBushes\VineLeavesEE
StaticObject\Landscapes\TreesBushes\VineLeavesSE
StaticObject\Landscapes\TreesBushes\VineLeavesSS
StaticObject\Landscapes\TreesBushes\VineLeavesSW
StaticObject\Landscapes\TreesBushes\VineLeavesWW
StaticObject\Landscapes\Wells\Well2Covereds
StaticObject\Props\Barrells
StaticObject\Props\BarStool
StaticObject\Props\CampFire
StaticObject\Props\FightDummy3s
StaticObject\Props\FootLockers
StaticObject\Props\LogBench
StaticObject\Props\LogBench2
StaticObject\Props\LogBench3
StaticObject\Props\LogBench4
StaticObject\Props\LogBench5
StaticObject\Props\LogBench6
StaticObject\Props\OldWoodChairs
StaticObject\Props\PoleFencePost
StaticObject\Props\PoleFences
StaticObject\Props\WepRackNE01
StaticObject\Props\WepRackNE02
StaticObject\Props\WepRackNE03
StaticObject\Props\WepRackNE04
StaticObject\Props\WepRackNN01
StaticObject\Props\WepRackNW01
StaticObject\Props\WepRackNW02
StaticObject\Props\WepRackSE01
StaticObject\Props\WepRackSW02
StaticObject\UnderGround\LizardCaves\ClayPots
StaticObject\UnderGround\LizardCaves\ClayPots3
StaticObject\UnderGround\LizardCaves\ClayPots4
StaticObject\UnderGround\LizardCaves\GameAnimals1
StaticObject\UnderGround\LizardCaves\GameAnimals2
StaticObject\UnderGround\LizardCaves\LizardSpears
StaticObject\UnderGround\LizardCaves\LizardSpears2
StaticObject\UnderGround\LizardCaves\StretchedSkins2
StaticObject\Vehicles\Wagons\AWagNW1
StaticObject\Vehicles\Wagons\AWagNW2
StaticObject\Vehicles\Wagons\AWagSE4
StaticObject\Vehicles\Wagons\AWagSW1
StaticObject\Vehicles\Wagons\AWagSW6
StaticObject\Vehicles\Wagons\WagonBuried1

09:40:05 00000000:   Skipping editor\gridspace
09:40:05 00000000:   Skipping editor\pathcorner
09:40:05 00000000:   Skipping editor\speaker
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\ahoul23
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\ahoul25
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\ahoul28
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman11
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman13
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman15
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman17
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman2
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman26
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman27
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman30
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman32
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman33
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman34
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman35
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman37
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman38
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman4
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman42
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman6
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman7
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman8
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\shaahoul\shaman9
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\undead\summonskeleton1
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\layered\undead\summonskeleton2
09:40:05 00000000: ReihenfolgenStatics= spriteobject\character\monsters\lizardman\redlizardman
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\bricksdamaged\lrgdamagedse
09:40:05 00000000: ObjectXval= 1
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\bricksdamaged\lrgdamagedse10
09:40:05 00000000: ObjectXval= 2
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\bricksdamaged\lrgdamagedse2
09:40:05 00000000: ObjectXval= 3
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\bricksdamaged\lrgdamagedsw
09:40:05 00000000: ObjectXval= 4
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\bricksdamaged\lrgdamagedsw2
09:40:05 00000000: ObjectXval= 5
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\bricksdamaged\lrgdamagedsw8
09:40:05 00000000: ObjectXval= 6
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\ladder\ladderne
09:40:05 00000000: ObjectXval= 7
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\ladder\laddernw
09:40:05 00000000: ObjectXval= 8
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\ladder\ladderse
09:40:05 00000000: ObjectXval= 9
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\peak\woodpeak1nw
09:40:05 00000000: ObjectXval= 10
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\peak\woodpeak1se
09:40:05 00000000: ObjectXval= 11
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grassa1midne
09:40:05 00000000: ObjectXval= 12
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grassa1midsw
09:40:05 00000000: ObjectXval= 13
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grassamidsw
09:40:05 00000000: ObjectXval= 14
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grasscburned2se
09:40:05 00000000: ObjectXval= 15
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grasscburnedse
09:40:05 00000000: ObjectXval= 16
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grasscroofse
09:40:05 00000000: ObjectXval= 17
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grasslg1roofsw
09:40:05 00000000: ObjectXval= 18
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grasslgbeamse
09:40:05 00000000: ObjectXval= 19
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grasslgroofse
09:40:05 00000000: ObjectXval= 20
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grssbrn1midsw
09:40:05 00000000: ObjectXval= 21
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grssbrn2midsw
09:40:05 00000000: ObjectXval= 22
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grssbrn3midne
09:40:05 00000000: ObjectXval= 23
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\grssbrn4midne
09:40:05 00000000: ObjectXval= 24
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\roofbeams1se
09:40:05 00000000: ObjectXval= 25
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\roofbeamsse
09:40:05 00000000: ObjectXval= 26
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\roofs\thatch\roofbrnedbms1se
09:40:05 00000000: ObjectXval= 27
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedcombo\burnedlrgsw
09:40:05 00000000: ObjectXval= 28
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedcombo\lrgnne
09:40:05 00000000: ObjectXval= 29
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedcombo\lrgnnw
09:40:05 00000000: ObjectXval= 30
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedcombo\lrgsw
09:40:05 00000000: ObjectXval= 31
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedstucco\burnedlrgse
09:40:05 00000000: ObjectXval= 32
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedstucco\lrgne
09:40:05 00000000: ObjectXval= 33
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedstucco\lrgnw
09:40:05 00000000: ObjectXval= 34
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedstucco\lrgsw
09:40:05 00000000: ObjectXval= 35
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedvertical3\lrgnne
09:40:05 00000000: ObjectXval= 36
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedvertical3\lrgnnw
09:40:05 00000000: ObjectXval= 37
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\scorchedvertical3\lrgse
09:40:05 00000000: ObjectXval= 38
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\staincombo\lrgse
09:40:05 00000000: ObjectXval= 39
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\staincombo\lrgsearchway
09:40:05 00000000: ObjectXval= 40
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\staincombo\lrgsw
09:40:05 00000000: ObjectXval= 41
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\stainstucco1\lrgse
09:40:05 00000000: ObjectXval= 42
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\stainstucco1\lrgsw
09:40:05 00000000: ObjectXval= 43
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\stainstucco1\lrgswarchway
09:40:05 00000000: ObjectXval= 44
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\stainvertwood3\90crnrss
09:40:05 00000000: ObjectXval= 45
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\stainvertwood3\lrgsw
09:40:05 00000000: ObjectXval= 46
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent1
09:40:05 00000000: ObjectXval= 47
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent2
09:40:05 00000000: ObjectXval= 48
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent3
09:40:05 00000000: ObjectXval= 49
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent5
09:40:05 00000000: ObjectXval= 50
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent6
09:40:05 00000000: ObjectXval= 51
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent7
09:40:05 00000000: ObjectXval= 52
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent8
09:40:05 00000000: ObjectXval= 53
09:40:05 00000000: ReihenfolgenStatics= staticobject\buildings\tents\nomad\nomadtent9
09:40:05 00000000: ObjectXval= 54
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basket1ne
09:40:05 00000000: ObjectXval= 55
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basket1nn
09:40:05 00000000: ObjectXval= 56
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basket1se
09:40:05 00000000: ObjectXval= 57
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basket1ss
09:40:05 00000000: ObjectXval= 58
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basket1sw
09:40:05 00000000: ObjectXval= 59
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basketne
09:40:05 00000000: ObjectXval= 60
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basketnn
09:40:05 00000000: ObjectXval= 61
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basketse
09:40:05 00000000: ObjectXval= 62
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basketss
09:40:05 00000000: ObjectXval= 63
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\basketsw
09:40:05 00000000: ObjectXval= 64
09:40:05 00000000: ReihenfolgenStatics= staticobject\containers\buckets\sml
09:40:05 00000000: ObjectXval= 65
09:40:05 00000000: ReihenfolgenStatics= staticobject\decoration\rubble\woodrubble1s
09:40:05 00000000: ObjectXval= 73
09:40:05 00000000: ReihenfolgenStatics= staticobject\decoration\rubble\woodrubble2s
09:40:05 00000000: ObjectXval= 81
09:40:05 00000000: ReihenfolgenStatics= staticobject\decoration\rubble\woodrubble3s
09:40:05 00000000: ObjectXval= 87
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\ahoulcamp\ahoulchair2nw
09:40:05 00000000: ObjectXval= 88
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\ahoulcamp\ahoultable2ee
09:40:05 00000000: ObjectXval= 89
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\ahoulcamp\ahoultable2ne
09:40:05 00000000: ObjectXval= 90
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\beds\ahoulcotne
09:40:05 00000000: ObjectXval= 91
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\beds\ahoulcotnw
09:40:05 00000000: ObjectXval= 92
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\beds\ahoulcotse
09:40:05 00000000: ObjectXval= 93
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\beds\ahoulcotsw
09:40:05 00000000: ObjectXval= 94
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\beds\bedcovseee
09:40:05 00000000: ObjectXval= 95
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\beds\bedcovss
09:40:05 00000000: ObjectXval= 96
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\brokenfurniture\brokenbeds
09:40:05 00000000: ObjectXval= 104
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\brokenfurniture\brokenpots
09:40:05 00000000: ObjectXval= 112
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\brokenfurniture\brokentables
09:40:05 00000000: ObjectXval= 120
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\brokenfurniture\brokenwoods
09:40:05 00000000: ObjectXval= 128
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\kitchen\ovenoperatings
09:40:05 00000000: ObjectXval= 132
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\kitchen\potpanse
09:40:05 00000000: ObjectXval= 133
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencefallse
09:40:05 00000000: ObjectXval= 134
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencefallss
09:40:05 00000000: ObjectXval= 135
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencefallsw
09:40:05 00000000: ObjectXval= 136
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences1ne
09:40:05 00000000: ObjectXval= 137
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences1nw
09:40:05 00000000: ObjectXval= 138
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences1se
09:40:05 00000000: ObjectXval= 139
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences1sw
09:40:05 00000000: ObjectXval= 140
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences2sw
09:40:05 00000000: ObjectXval= 141
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences3ne
09:40:05 00000000: ObjectXval= 142
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences3nw
09:40:05 00000000: ObjectXval= 143
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences3se
09:40:05 00000000: ObjectXval= 144
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences3sw
09:40:05 00000000: ObjectXval= 145
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences4ne
09:40:05 00000000: ObjectXval= 146
09:40:05 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences4nw
09:40:06 00000000: ObjectXval= 147
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences4se
09:40:06 00000000: ObjectXval= 148
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences4sw
09:40:06 00000000: ObjectXval= 149
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fences5nw
09:40:06 00000000: ObjectXval= 150
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencesne
09:40:06 00000000: ObjectXval= 151
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencesnw
09:40:06 00000000: ObjectXval= 152
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencesse
09:40:06 00000000: ObjectXval= 153
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencesss
09:40:06 00000000: ObjectXval= 154
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencessw
09:40:06 00000000: ObjectXval= 155
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\fencesww
09:40:06 00000000: ObjectXval= 156
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\stablebeams
09:40:06 00000000: ObjectXval= 160
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\stableitems\stablefence2s
09:40:06 00000000: ObjectXval= 168
09:40:06 00000000: ReihenfolgenStatics= staticobject\furniture\tavern\frontcounterolds
09:40:06 00000000: ObjectXval= 171
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool1ne
09:40:06 00000000: ObjectXval= 172
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool1se
09:40:06 00000000: ObjectXval= 173
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool1sw
09:40:06 00000000: ObjectXval= 174
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool2se
09:40:06 00000000: ObjectXval= 175
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool2ss
09:40:06 00000000: ObjectXval= 176
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool2sw
09:40:06 00000000: ObjectXval= 177
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool2upse
09:40:06 00000000: ObjectXval= 178
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool2upss
09:40:06 00000000: ObjectXval= 179
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtool2upsw
09:40:06 00000000: ObjectXval= 180
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtoolupnn
09:40:06 00000000: ObjectXval= 181
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtoolupss
09:40:06 00000000: ObjectXval= 182
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\digtoolupsw
09:40:06 00000000: ObjectXval= 183
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\planterne
09:40:06 00000000: ObjectXval= 184
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\planterse
09:40:06 00000000: ObjectXval= 185
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\plantersw
09:40:06 00000000: ObjectXval= 186
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\planterupse
09:40:06 00000000: ObjectXval= 187
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\planterupss
09:40:06 00000000: ObjectXval= 188
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\planterupsw
09:40:06 00000000: ObjectXval= 189
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\ploughne
09:40:06 00000000: ObjectXval= 190
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\ploughnn
09:40:06 00000000: ObjectXval= 191
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\ploughsw
09:40:06 00000000: ObjectXval= 192
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\rakene
09:40:06 00000000: ObjectXval= 193
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\rakenw
09:40:06 00000000: ObjectXval= 194
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\rakese
09:40:06 00000000: ObjectXval= 195
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\rakesw
09:40:06 00000000: ObjectXval= 196
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\rakeupse
09:40:06 00000000: ObjectXval= 197
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\diggings\rakeupsw
09:40:06 00000000: ObjectXval= 198
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallne01
09:40:06 00000000: ObjectXval= 199
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallne02
09:40:06 00000000: ObjectXval= 200
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallne03
09:40:06 00000000: ObjectXval= 201
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallne04
09:40:06 00000000: ObjectXval= 202
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallne05
09:40:06 00000000: ObjectXval= 203
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallne06
09:40:06 00000000: ObjectXval= 204
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnn01
09:40:06 00000000: ObjectXval= 205
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnn02
09:40:06 00000000: ObjectXval= 206
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnn03
09:40:06 00000000: ObjectXval= 207
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnn04
09:40:06 00000000: ObjectXval= 208
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnn05
09:40:06 00000000: ObjectXval= 209
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnw01
09:40:06 00000000: ObjectXval= 210
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnw02
09:40:06 00000000: ObjectXval= 211
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnw03
09:40:06 00000000: ObjectXval= 212
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnw04
09:40:06 00000000: ObjectXval= 213
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnw05
09:40:06 00000000: ObjectXval= 214
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallnw06
09:40:06 00000000: ObjectXval= 215
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallww01
09:40:06 00000000: ObjectXval= 216
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallww02
09:40:06 00000000: ObjectXval= 217
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallww03
09:40:06 00000000: ObjectXval= 218
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallww04
09:40:06 00000000: ObjectXval= 219
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\farmwallww05
09:40:06 00000000: ObjectXval= 220
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\foodrakne2
09:40:06 00000000: ObjectXval= 221
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\foodraknw1
09:40:06 00000000: ObjectXval= 222
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haypilelgse
09:40:06 00000000: ObjectXval= 223
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haypilese
09:40:06 00000000: ObjectXval= 224
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haypilesmse
09:40:06 00000000: ObjectXval= 225
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haypilesmsw
09:40:06 00000000: ObjectXval= 226
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haypiless
09:40:06 00000000: ObjectXval= 227
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haypilesw
09:40:06 00000000: ObjectXval= 228
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\hayse
09:40:06 00000000: ObjectXval= 229
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\hayss
09:40:06 00000000: ObjectXval= 230
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\haysw
09:40:06 00000000: ObjectXval= 231
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\irrigee
09:40:06 00000000: ObjectXval= 232
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\irrigne
09:40:06 00000000: ObjectXval= 233
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\irrignn
09:40:06 00000000: ObjectXval= 234
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\irrigse
09:40:06 00000000: ObjectXval= 235
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\irrigss
09:40:06 00000000: ObjectXval= 236
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\irrigsw
09:40:06 00000000: ObjectXval= 237
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\latrinese
09:40:06 00000000: ObjectXval= 238
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\latriness
09:40:06 00000000: ObjectXval= 239
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\latrinesw
09:40:06 00000000: ObjectXval= 240
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rackwalne01
09:40:06 00000000: ObjectXval= 241
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakaxnw4
09:40:06 00000000: ObjectXval= 242
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakbrstplatnw3
09:40:06 00000000: ObjectXval= 243
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakbrstplatnw5
09:40:06 00000000: ObjectXval= 244
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakhelm2
09:40:06 00000000: ObjectXval= 245
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakhelm3
09:40:06 00000000: ObjectXval= 246
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakspadsne2
09:40:06 00000000: ObjectXval= 247
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rakswdne2
09:40:06 00000000: ObjectXval= 248
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\ravine1
09:40:06 00000000: ObjectXval= 249
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\ravine2
09:40:06 00000000: ObjectXval= 250
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl01
09:40:06 00000000: ObjectXval= 251
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl02
09:40:06 00000000: ObjectXval= 252
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl04
09:40:06 00000000: ObjectXval= 253
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl06
09:40:06 00000000: ObjectXval= 254
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl07
09:40:06 00000000: ObjectXval= 255
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl09
09:40:06 00000000: ObjectXval= 256
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\rckrubl10
09:40:06 00000000: ObjectXval= 257
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl01
09:40:06 00000000: ObjectXval= 258
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl02
09:40:06 00000000: ObjectXval= 259
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl03
09:40:06 00000000: ObjectXval= 260
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl04
09:40:06 00000000: ObjectXval= 261
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl05
09:40:06 00000000: ObjectXval= 262
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl06
09:40:06 00000000: ObjectXval= 263
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl07
09:40:06 00000000: ObjectXval= 264
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\groundeffects\wdpl08
09:40:06 00000000: ObjectXval= 265
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass1amoeba1
09:40:06 00000000: ObjectXval= 266
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass1amoeba2
09:40:06 00000000: ObjectXval= 267
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass1amoeba3
09:40:06 00000000: ObjectXval= 268
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass1amoeba4
09:40:06 00000000: ObjectXval= 269
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass2a
09:40:06 00000000: ObjectXval= 270
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass2b
09:40:06 00000000: ObjectXval= 271
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass2c
09:40:06 00000000: ObjectXval= 272
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass3a
09:40:06 00000000: ObjectXval= 273
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass3b
09:40:06 00000000: ObjectXval= 274
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\grass3d
09:40:06 00000000: ObjectXval= 275
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\segrass1
09:40:06 00000000: ObjectXval= 276
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\ssgrass1
09:40:06 00000000: ObjectXval= 277
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\swgrass1
09:40:06 00000000: ObjectXval= 278
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\vineleavesee
09:40:06 00000000: ObjectXval= 279
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\vineleavesse
09:40:06 00000000: ObjectXval= 280
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\vineleavesss
09:40:06 00000000: ObjectXval= 281
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\vineleavessw
09:40:06 00000000: ObjectXval= 282
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\treesbushes\vineleavesww
09:40:06 00000000: ObjectXval= 283
09:40:06 00000000: ReihenfolgenStatics= staticobject\landscapes\wells\well2covereds
09:40:06 00000000: ObjectXval= 287
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\barrells
09:40:06 00000000: ObjectXval= 288
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\barstool
09:40:06 00000000: ObjectXval= 289
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\campfire
09:40:06 00000000: ObjectXval= 290
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\fightdummy3s
09:40:06 00000000: ObjectXval= 298
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\footlockers
09:40:06 00000000: ObjectXval= 306
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\logbench
09:40:06 00000000: ObjectXval= 307
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\logbench2
09:40:06 00000000: ObjectXval= 308
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\logbench3
09:40:06 00000000: ObjectXval= 309
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\logbench4
09:40:06 00000000: ObjectXval= 310
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\logbench5
09:40:06 00000000: ObjectXval= 311
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\logbench6
09:40:06 00000000: ObjectXval= 312
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\oldwoodchairs
09:40:06 00000000: ObjectXval= 320
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\polefencepost
09:40:06 00000000: ObjectXval= 321
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\polefences
09:40:06 00000000: ObjectXval= 329
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\weprackne01
09:40:06 00000000: ObjectXval= 330
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\weprackne02
09:40:06 00000000: ObjectXval= 331
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\weprackne03
09:40:06 00000000: ObjectXval= 332
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\weprackne04
09:40:06 00000000: ObjectXval= 333
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\wepracknn01
09:40:06 00000000: ObjectXval= 334
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\wepracknw01
09:40:06 00000000: ObjectXval= 335
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\wepracknw02
09:40:06 00000000: ObjectXval= 336
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\weprackse01
09:40:06 00000000: ObjectXval= 337
09:40:06 00000000: ReihenfolgenStatics= staticobject\props\wepracksw02
09:40:06 00000000: ObjectXval= 338
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\claypots
09:40:06 00000000: ObjectXval= 339
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\claypots3
09:40:06 00000000: ObjectXval= 340
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\claypots4
09:40:06 00000000: ObjectXval= 341
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\gameanimals1
09:40:06 00000000: ObjectXval= 342
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\gameanimals2
09:40:06 00000000: ObjectXval= 343
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\lizardspears
09:40:06 00000000: ObjectXval= 344
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\lizardspears2
09:40:06 00000000: ObjectXval= 345
09:40:06 00000000: ReihenfolgenStatics= staticobject\underground\lizardcaves\stretchedskins2
09:40:06 00000000: ObjectXval= 346
09:40:06 00000000: ReihenfolgenStatics= staticobject\vehicles\wagons\awagnw1
09:40:06 00000000: ObjectXval= 347
09:40:06 00000000: ReihenfolgenStatics= staticobject\vehicles\wagons\awagnw2
09:40:06 00000000: ObjectXval= 348
09:40:06 00000000: ReihenfolgenStatics= staticobject\vehicles\wagons\awagse4
09:40:06 00000000: ObjectXval= 349
09:40:06 00000000: ReihenfolgenStatics= staticobject\vehicles\wagons\awagsw1
09:40:06 00000000: ObjectXval= 350
09:40:06 00000000: ReihenfolgenStatics= staticobject\vehicles\wagons\awagsw6
09:40:06 00000000: ObjectXval= 351
09:40:06 00000000: ReihenfolgenStatics= staticobject\vehicles\wagons\wagonburied1
09:40:06 00000000: ObjectXval= 352
09:40:06 00000000: Object resources complete
09:40:06 00000000: Reading map header block
09:40:06 00000000:   Map Size=75x100
09:40:06 00000000:   Seed=3000
09:40:06 00000000: Reading scene
09:40:06 00000000:   Default Scene
09:40:06 00000000: Applying scene
09:40:06 00000000: AmbientColor=16752256
09:40:06 00000000: AmbientBlend=105
09:40:06 00000000: Reading map known block
09:40:06 00000000: Reading theme block
09:40:06 00000000: Reading diamond data block
09:40:06 00000000: Reading object blocks
09:40:07 00000000: Map load complete
09:40:07 00000000: Loading scene
09:40:07 00000000: Achievement unlocked: ACH_WHATS_IN_THE_BASEMENT
09:40:07 00000000: Achievement unlocked: ACH_PELLS_SORROW
09:40:07 00000000: Achievement unlocked: ACH_FETCH_THE_AMULET
09:40:07 00000000: Achievement unlocked: ACH_FETCH_THE_CHALICE
09:40:07 00000000: Achievement unlocked: ACH_COLD_HARD_STEEL
09:40:07 00000000: Achievement unlocked: ACH_BROTHERS_IN_ARMS
09:40:07 00000000: Achievement unlocked: ACH_ACT1
09:40:07 00000000: Achievement unlocked: ACH_RETURN_TRACYS_RING
09:40:07 00000000: Achievement unlocked: ACH_COURIER_WHAT_COURIER
09:40:07 00000000: Achievement unlocked: ACH_WHO_POISONED_THE_KING
09:40:07 00000000: Achievement unlocked: ACH_CHANGING_OF_THE_GUARD
09:40:07 00000000: Achievement unlocked: ACH_LYDIAS_FATE
09:40:07 00000000: Achievement unlocked: ACH_FREE_LYDIA
09:40:07 00000000: Achievement unlocked: ACH_RETRIEVE_THE_EARTHSTONE
09:40:07 00000000: Achievement unlocked: ACH_ACT2
09:40:07 00000000: Achievement unlocked: ACH_LETTER_TO_THE_KING
09:40:07 00000000: Achievement unlocked: ACH_PAPER_PUSHING
09:40:07 00000000: Achievement unlocked: ACH_KNIGHT_QUEST
09:40:07 00000000: Achievement unlocked: ACH_ACT3
09:40:08 00000000: Freeing unused parts
09:40:08 00000000: KeyFigure=Player
09:40:08 00000000: Freeing unused resources
09:40:08 00000000: Sorting
09:40:08 00000000: Rendering light sources
09:40:08 00000000: Start Tiles
09:40:08 00000000: End Tiles: 0
09:40:08 00000000: Start Items
09:40:08 00000000: End Items: 0
09:40:08 00000000: Start Ambient
09:40:08 00000000: End Ambient: 16
09:40:08 00000000: Memory usage
09:40:08 00000000:   Map: 240000
09:40:08 00000000:   Sprites: 30849097
09:40:08 00000000:   Zone 0: 23368704
09:40:08 00000000:   Zone 1: 45056
09:40:08 00000000:   Zone 2: 1572864
09:40:08 00000000:   Total all zones: 24986624
09:40:08 00000000: Map item count=18382
09:40:08 00000000: Assigning map to game environment
09:40:08 00000000: MapColumns
09:40:08 00000000: MapRows
09:40:08 00000000: BuildRowUpdateInfo
09:40:08 00000000: Assignment Complete
09:40:08 00000000: Initialization complete
09:40:08 00000000: Setting theme
09:40:08 00000000: Running load scripts
09:40:08 00000000: Load complete
09:40:26 00000584: App Deactivate
